• Swordman
Typical Knight Type
- Strong at close range combat with good HP and good Striking power.
- Sword, Blade and the Force-Sword are used as the choice of weapons
- Various skills are available by the weapon of choice, and class can be fragmented by it.
• Brawler
Unusual Bare Hands Fighter
- Mixed martial arts gives modernized sense
- Depending on stat point distribution, character can be fostered to use fists, feet or the forces.
- Speedy game play as if controlling the console match games
• Shaman
Typical Sorcerer with stronger striking power
- A character can be fostered into melee type attack sorcerer or subsidiary sorcerer
- Uses strong attack spells and subsidiary spells(Healing)
- Attack using spears and staffs.
• Archer
Typical Archer Type
- Strong at distant range combat with strong striking ability
- Uses anything for weapon which is shaped as bow.
- Class can be divided again depending on stat point distribution to dex, power or spirit.